WASDQE // Move arrow keys // Look TurboWarp is recommended, but you can use scratch if you dont mind a lot lag: https://turbowarp.org/742278460?fps=60&hqpen&stuck&offscreen&limitless
Base engine for the development of my paintball 3D game. This engine might not be finalized so expect some improvements in some upcoming developments. Includes BSP (Binary Space Partitioning), positional lighting, OBJ File conversion, and more. A bit rushed, I just wanted this base engine out there and to show that my paintball project is not a lost idea lol. Havent included collisions, cloud implementation (ScratchAttach) with saving and loading, and more Almost all of the 3D processing scripts are taken from @littlebunny06's gamma engine build. This means BSP, OBJ conversion, some parts of lighting, and quaternion scripts were not made by me. Check out the gamma engine here: https://scratch.mit.edu/projects/637062431/ Triangle filler used from @-Rex-Test-. Still havent decided if I should look for another faster tri filler. Link: https://scratch.mit.edu/projects/509029922