This should have been a thing a while back, but here it is. Classes: Class Positive: Objects in this class have a positive effect on the user. Class Neutral: Objects in this class can have effects that are neither positive or negative, or both positive and negative. Class Negative: Objects in this class have negative effects on the user. Negative class objects may have uses that are positive, like creating new things with the object. Almond Water is object 2 btw