ScratchData LogoScratchData
Back to thinkingwithshifting's profile

(AiWE) Stick With It (remix)

THthinkingwithshifting•Created September 26, 2022
(AiWE) Stick With It (remix)
4
4
367 views
View on Scratch

Description

Credit to @da8ft8td8f82f8g2f (microgame idea) and @AidanMaherVGCP90 (idea of TV stage) I've been holding onto this one for a few days. Not really any reason to, I just kind of remixed the microgame, then I reached the internal thumbnail and just stopped. It's always the internal thumbnail and description that's the boring part, even if they don't even take that long. Also, yes, Coral in the thumbnail because now I keep thinking of Mouseheadz. Why does this happen on Scratch where I see something and it gets stuck in my head for like forever? First, it was KUUKIYOMI, and now this. Anyway, here's a list: - Support for speed up to 2.5. - Backdrops are plainer, but no longer the default. - Added win and lose costumes. - Replaced Jacob with something else. Now sure if I've got the okay to include Jacob in things like this. - Changed difficulty levels. There are now red flashing lines that must be avoided. - Level 1 has two horizontal lines. - Level 2 has a single vertical line. - Level 3 has a rectangle with one vertical line missing. - Support for difficulty levels. The original didn't have any, so I won't explain them this time. See for yourself! - Stamp and outline have slight rotations, and immediately align at distances of 20 pixels or closer. - Stamp now reaches max speed when moving quickly, but not instantly. - Stamp now pulses on win. - Added various losing sound effects. - Remixed music. - Music stops upon losing. [BEGIN DEVELOPER NOTE] = ASSETS = Besides the commands and stuff, this microgame has 19 costumes and 3 backdrops. = ID = No scripts rely on the microgame ID. = INTEGRATION = To integrate this into a full project, the following must be done: - Import these as normal: the sprite, the backdrops, the music, the broadcast script (into the chain of if-loops), and the practice menu costumes. - Add the microgame ID to the list of keyboard microgames. - Import the command into normal Action. - Import the 2 extra [Stick With It] script(s) in Stage. One is the local timer, the other mutes the music when losing. [FINISH DEVELOPER NOTE]

Project Details

Project ID737051447
CreatedSeptember 26, 2022
Last ModifiedMarch 30, 2024
SharedOctober 3, 2022
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root