ScratchData LogoScratchData
Back to TypicalSnowFur's profile

door (update 4.2)

TYTypicalSnowFur•Created September 20, 2022
door (update 4.2)
7
5
28 views
View on Scratch

Instructions

Press SPACE to skip the elevator and to start the game. [Movement] W to move forwards. S to move backwards. A to turn left. D to turn right. Z to sprint. E to enter/exit closets and to advance when at a door. [Interaction] - You can't move when you're touching a wall or wardrobe. Don't ask. - Lightly darker brown rectangles are closets. Press E to hide in them but you can only hide for a limited time (est. 2 Ambush sweeps). If you stay for too long you'll get kicked out and be put on a 5 second cooldown. - The thing on the left side of the room is the door. [Entities] If the screen starts to flash, something is coming. Maybe. - Rush - Emits a sound as he's getting closer to the room. Hide in a closet to avoid. (680 steps/sec) **Rush goes off of a hitbox (entire sprite) for now. If you're within the hitbox, you'll die.** - Ambush - Silence will occur for a bit. Hide in a closet immediately then exit when he leaves, but be ready. He Rebounds/returns 2-6 times, one extra chance to rebound every 10 rooms. (1360 steps/sec) **Ambush has a (bugged) raycast, so you can hide without using a closet.** - A-60 - A second of silence, a second to hide. Wait for him to pass by, he stops to see if you'll come out. If you're visible or you leave the closet, he will immediately bolt towards you and shred you to pieces. - No sounds for halt yet.. - Screech hasn't been made, but will be soon. No dark rooms yet. [Cool people B)] - These people will have access to switch the entities (separately) to them, and add an extra little recognition message. This will be asked at the start of a run. Current people are: // Myself // -catmilk // AJ140 (Quick example for the answer box, answering with something like "12" or "21" will switch both rush and ambush, if it contains the number)

Description

Main credits to LSPLASH. Drawers will be added soon. Decent room suggestions will be considered. [Updates] 4.2 11/2/22 - A-60 has been added with a 20% chance of replacing rush when he spawns. Basically a chance within a chance. Highly dangerous. 11/4/22 - Added a "cool people" list. First person to be added on there besides me is "-catmilk". (they gave me the idea without telling me) - Added a finale at door 100. I won't spoil it, but do not leave the closet, until it's over. 11/5/22 - Added a small little elevator start. Yes, a shop will be added soon, with locked doors, drawers, and health. 11/7/22 - Added achievements. They will be listed in the instructions. 11/8/22 - You now need to press E to advance when at a door. I am not sorry, this is because I am making a new entity soon. Yes it uses the same detection used for closets. 11/11/22 - Entering a closet when A-60 enters the room (too late) will get you killed, no more waiting for hide. 1/12/23 - Changed the rush death scene. A bit louder, and the span between the jumpscare and game over screen is shortened. 12/22/23 - Trace of old username erased.

Project Details

Project ID734663718
CreatedSeptember 20, 2022
Last ModifiedMarch 21, 2025
SharedOctober 22, 2022
Visibilityvisible
CommentsAllowed