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[○INTERMISSION] Boss Rush Engine v1.4.5

POpokemaster1010•Created September 19, 2022
[○INTERMISSION] Boss Rush Engine v1.4.5
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Note: You can make your own version of your boss fight and it can replace mine if you'd like, even if I already made and shared my version. You can even use stuff from my version too! Edit: There is no Edit !!! Flashing lights warning for Waffle defeat !!! - Press the green flag 2 time because of sound bugs ¯\_(ツ)_/¯ - Press space/mouse to shoot. - Press 1, 2, or 3 to switch between shots - Press the arrow keys or WASD to move. - Q to use a shockwave. Can only use one when charge is above 1. - Hold E to view information - See cloud variable data for highest achieved scores. - Yes, you're able to no-hit everything. This includes Kalino's last stand phase (You probably shouldn't be in it for more than 5-15 seconds if you don't skip it using Steve) - I recommend you play a few rounds - There is a secret 7th option when rolling the Intermission, I wonder what it does??? There's now a snazzy Intermission starring Stickman... but with a Mustache! He'll give you a Buff/Debuff before the next boss begins, out of 6(7) Options! these include: -Gaining HP -Damaging the Boss (before it spawns lol) -Nothing haha -Giving the Boss 500 HP -Losing HP And whatever that secret 7th roll does. Also New Bullet Type: Lobber! - It does more Damage than the others, but is affected by Gravity, so the most useful approach is to get up close, right where the bullets Spawn! Luckily, you will be rewarded with all that extra Damage. Minor Updates: - Added HP Bar -Removed Kalino's Text -Updated Bullet UI #SIMG

Project Details

Project ID733967586
CreatedSeptember 19, 2022
Last ModifiedSeptember 20, 2022
SharedSeptember 20, 2022
Visibilityvisible
CommentsAllowed

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