CONTENTS: 1. Introduction 2. Base 3. Changelog 1. Introduction Increase base by 1 by remixing and adding a new costume to the "Numbers" sprite 2. Base Base is equal to (remix number + 1) Base means how many numbers can appear in one slot, from 0 to the current remix number (Examples: Base 3 means numbers 0, 1, and 2 exist, base 6 means numbers from 0 to 5 exist) 3. Changelog Remix 5 (Base 6): Removed useless code and added more color. Remix 29 (Base 30) Design 3 Remix 54 (Base 55) The Base counter was running behind, so I added two numbers Remix 57 (Base 58) The same thing happened again
Credit to all, including: @-Multinia- + @WindowsMeRules2000 + Nintendo + Dimrain47 + Sega + Takehiko Fujii + Arseniy Shkljaev + Home + Waterflame + Vim + All owners of all assets Kyle's notes: While I didn't add any new number squares (due to the bases being incorrect in the previous remix; a base of 67 should go up to 66, but there was also a costume for 67), I decided to completely overhaul this project to make up for it! Here's a list of things I did: ‣Just like in a previous remix I did before, the number squares have been remade and turned into perfect squares ‣Each number animates when spawned ‣You can now move your mouse while it's down/tap and move your finger to stop any number slots in direct vicinity ‣Four different number styles to choose from. Click on any of the statistics texts (BASE, COMPUTATIONS, TOTAL) to change the style ‣Upgraded the thumbnail so it isn't a direct copy of Number Evolution 1 Remastered, and so you can see the current base and highest numbers in the thumbnail ‣Upgraded the music system to @WindowsMeRules2000's music system, tweaked by me ‣Various backgrounds from throughout the whole remix chain have been re-added ‣More assorted changes to improve user experience