Check out some of the tricks I used to bring Operation: Skyfire to life! I'm sorry this freecam took so long! Skyfire was programmed weird and the map was laid out in a weird way where I had to unload and load the event map in sections based on event progress. With a freecam, obviously you can go wherever you want which means the triggers that load in sections of the map could be avoided. Basically, this would break the event as the audio would continue and objects not associated with the map would be spawned in the void. The point of these freecam projects are not to break the event, but allow them to be explored easier; so this freecam project has made a few more changes than normal to ensure the event runs smoothly.
Epic Games S.A. Games @SpazAttack2017 Play Fortnite Scratch Edition: https://scratch.mit.edu/projects/226232995/