MECHANICS health drain : when the enemy hits a note, it decreases your health (health drain removes more health depending on combo) health increasing : your health gradually increases (increases faster depending on combo) fliparoo : notes are the wrong direction and color idk what to call this : when the enemy hits a note, the strumline messes up (does not affect hitboxes) idk what to call this either : notes appear invisible at first but gradually get easier to see random health decrease : randomly decreases your health a random number of times to make it look like you have a skill issue lol (time between each "misses" is random AND depends on combo)