Oh no! A massive horde of the undead are coming to destroy our base! help us defend! rules: no OP no huge sprites no loud sounds say remixing when remixing you can add enemies but they need to fit the theme. the pedia: defenders: grenade cat: throws grenades at the undead with little accuracy. 3 damage. detection 1. No camo detection. allied stray: a melee defender that was sick of the other undead. does not attack other strays. 2-4 damage. Can detect camo. Survivor: He remembers what happened back at the base camp and he is NOT gonna let it happen again. Wields a piercing crossbow. No camo detection. lasercat: Shoots piercing lasers at enemies. Can hit every single enemy type. Spiky Ball Cat: Throws 1-3 spiky balls which shatter upon impact dealing area damage. No camo detection. Angry men: spawns occasionally. charges at undead to damage. No camo detection. Ghost Exterminator: effective blaster attack which only attacks ghosts. unleashes a ghost-destroying blast when harmed by such. Sniper: fires at enemies attacking the base. can't hit camo, but still tries anyway. (idiot) Molasses Wizard: throws buckets of slowing molasses every once in a while, can't hit camo or even do damage. undead: zombie: basic undead enemy. [6hp 0camo 0.3dmg] stray: slower and tankier then zombies, but don't spawn after the wall is gone. [11hp 0camo 0.5dmg] wraiths: a hard to see enemy that ignores the wall. [8hp 1camo 0.4dmg] dungeon dwellers: appear in groups of 3-5. [12hp 0camo 0.7dmg] poltergeists: difficult to see enemies that attack fast and ignore the wall. [10hp 2camo 0.1dmg] zombie brute: bigger and stronger than zombies, but also much slower. [40hp 0camo 0.6dmg] wall destroyer: very fast speed, able to deal incredibly potent damage to the wall and base. somewhat fragile. plate thrower: can throw plates to attack from a distance. objects: wall: a wall made of wooden spikes held together with duct tape. can sustain 100 damage before coming apart. base: protecc or die.
"Felix's Advencher: Zombie free! Grrr! Come here! I want your brain! Hah! New Honor game arrived!" ___________________________________________ What's New? [+] Added Angry Men. Added Ghost Exterminator. Added Sniper. Added Molasses Wizard Added Wall Destroyer cats. Added Plate Throwing cats. Added wave and enemy-strengthening system. Added 2 new songs, (composed by me.) added the moon ?.. ___________________________________________ What's Changed? [-] Enemies display their health when hovered over. Allied Stray's dead body fades quicker. Applied a new enemy speed system: Enemies start slow but eventually speed up over time. Spiky ball pieces don't go down to the bottom of the screen. Gave the majority of the defenders limited health, even if you didn't want that or not. _GunpointEmoji_ Removed otherwise inconsistent or incorrect camo detection from several towers. Extra background layer added. ___________________________________________ i did a thing guys