READ THESE VERY IMPORTANT Start the game by moving on the play button and pressing e. WASD to move around. Press e while on a button/item to interact with it. Hold mouse to shoot. Press x to toggle seeing your stats. The triangles in the corner is your money, and above that is your health bar. Press V while in the main menu for settings(like save codes). Look below for more details. Character Select Menu: The Stars in the corner represent the highest difficulty you beat the game with using that character. Settings Menu: Press V while in the main menu to access. Here, you can reset all your progress, back up your save, and load a previous save code. You can also convert your save code from an older version into one in a newer version. Shop: Press e to buy stuff, every item has a name, price, and description on what it does. The item in the bottom left rerolls the shop, and the one on the bottom right starts the next stage.
I recommend starting with Easy Mode. Pls tell me any bugs in the comments. Will_Wam for the amazing text engine. Inspired by Geometry Arena by 011 Games. Known Bugs: Enemies not flashing when getting hit. Bullets not disappearing when killing an enemy. Version History: v0.5 New Features: Music made just for this game! I wanted to try some basic music making so did this. Not that good but still better than that old looping sound. 5 new items 1 new level 2 enemy 1 new level 3 enemy Balance/Minor Changes: Making the game more balanced overall, and fixing some weird items. Another thing I did was make the characters more interesting, as just starting with a stat made one of them stand out as the best choice. Title Screen Tri-Shot doesn't make clock ticking sound anymore. Difficulty Selection Button moved down slightly so you can't press it and the start button and the same time. Final Boss Defeat text isn't covered by the corpse anymore. Health Bar now shows max health. Made items that require other items less common. Made item prices 50% less random. Reworked most Recoil Spring items to be worth it. Playing Card is now Rare. Now gives 0.5 attack speed and 1 defense per card. Nothing+ is now Common. Asteroid Belt gives 4 defense. Another Marsh gives 1/300 attack speed per range. Golden Leaf makes you survive with 30 health. Television Screen now instead makes you take no damage (there were a lot of issues with 999 defense, such as doubling it with Reactor.). Hairy Ball Reworked: Gain gold equal to defense at start of wave. (I don't even know how I thought old Hairy Ball would be balanced) Fishy Reworked: Now summons a bouncing Fishy which damages enemies on contact. Scales with bullet speed and size. Carl's Bow gives 40 less range. Sandwich now heals 1 health instead of 2. Ranger now starts with Another Marsh and -0.5 attack speed. Speedy now starts with Butter, -5 bullet speed, +1 speed. Glass Cannon has -2 defense instead of -60 max health. Businessman instead starts with Piggy Bank. Mini-Hive now summons Hexaguns instead of Chasers. Summon limit of 7 per round to prevent farming. Bug Fixes: Lock now correctly changes switch indicator to ON. Fixed Super Recoil upgrade not actually giving you the buff (complete rework in balance changes). Fixed Intimidate working all the time. v0.42: Baller fix Fixed Pokeball not actually buffing Mr. Ear Pokeball now doubles (from 7/6x) attack speed of Awesome Waffle Fixed Reroll displaying burning grenades text Nerfed Playing Cards to give 0.4 attack speed (but it doesn't show in the game text as a placebo) v0.41: That Took a While Added some new items. Fixed a bug where items with requirements don't show up (how did i not realize this until now) (thanks to NotAScratchAccount47 for telling me about this) v0.4: LOUD!!!!!! Added new character: Loud! Added 5 new items. Added Stage number. Reworked rerolls prices to start at 1, increase by 2 every time you reroll, and decrease by 2 when the stage ends. Made it so items unlocked by buying other items appear more often. Changed boss a bit. Changed Stage amount to 12. Buffed the Bomber enemies. Added costumes to some items. Nerfed Mastery. Removed exploit for free rerolls abusing Gary's kindness. Fixed glitch where Lock just didn't work. v0.3: Bomber Enemies! Added 3 new enemies. Added 5 new items. Cut healing from max health items by 50%. Made Bandage increase max health by 20. Made Rush Hour shop close time 20 seconds instead of 30. Made Final Boss attack faster. Made Mr. Ear fit the art style better. Fixed glitch with Erratic Disk not causing you to shoot randomly. Fixed weird error with Statue and Dance Party v0.2: Greenie!!! Added 22 new items! Added 1 new character! Decreased Golden Nacho's gold gain by 1. Fixed multiple glitches with Lucky Penny. Fixed Screaming Carrot being overpowered. Fixed Lower Difficulty Stars replacing Higher Difficulty Stars. v0.1: Game Release Noice. Probably a ton of bugs and exploits though. #game #fun #geometry #DanielHS11 #gauntlet #geometrygauntlet #piano #tutorial #shape #roguelike #roguelite