Credit to @Jacobkenndey (microgame idea and sprite) and @AidanMaherVGCP90 (idea of TV stage). This is one of the more simpler remixes. There isn't a whole lot to add, but I like the idea. The focus is more on the other themed stuff anyway. Anyway, here's a list of differences: - Not microgame-related, but new jingles and timer. - A scratch card backdrop is created. - A hand with a coin now folows the mouse briefly, though it fades away. Mostly because making it even partially visible causes color detection issues. - Adjusted difficulty levels. - Level 1: The card is small and a normal-sized coin is used to scratch the card. - Level 2: The card is small and a small object is used to scratch the card. - Level 3: The card is large and a small object is used to scratch the card. - Slightly different sound effects. But it's hard to replace the iconic D.I.Y. scream. - Light sound effects while scratching. [BEGIN DEVELOPER NOTE] = ASSETS = Besides the commands and stuff, this microgame has 8 costumes and 0 backdrops. Still pretty light, eh? = ID = No scripts rely on the microgame ID. = INTEGRATION = To integrate this into a full project, the following must be done: - IMPORTANT: Update the microgame count. - Import these as normal: the sprite, the backdrops, the music, the broadcast script (into the chain of if-loops), and the practice menu costumes. - No need to add anything to the lists, this is a short game with mouse controls. - Import the command into normal Action. [FINISH DEVELOPER NOTE]