This is a part of a collaboration and is unfinished. All art can be changed (placeholder art) Feel free to take with permission or remix Asking questions or giving suggestions is encouraged :D How to use- WASD to move (all controls can be changed within code) Move the mouse to aim (gun points towards the crosshair that follows the mouse) Click to fire R to reload
Notes for my friends working on the collab- For everyone working on the collab, I will return to school on September 6, so updates will be smaller and less frequent. The project is unfinished. Features- Smooth player movement. Smooth camera movement. High-resolution (not blurry) 3x3 scrolling background (can be enlarged to 5x5 on request) The camera's ideal position is in the space between the player and crosshair instead of the player. The camera uses a smoothing algorithm to make it loosely follow the ideal camera position. Zombie follows player at a constant speed Hitting zombies pushes them back No collisions or walls yet.