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Airline Flight Simulator v0.4.7d

FRFredishaveplay2•Created August 9, 2015
Airline Flight Simulator v0.4.7d
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Instructions

Airline Flight Simulator is no longer being worked on. See AFS2 here: https://scratch.mit.edu/projects/171991950/ READ THE BOTTOM OF THE INSTRUCTIONS FOR A FLIGHT TUTORIAL If you start at night, and you want day, just keep clicking the flag, the time of day is random and the program will make it daytime eventually. MAIN FLIGHT CONTROLS Elevators: Up: Down Arrow Down: Up Arrow Throttle: Up: Right Arrow Down: Left Arrow Reverse: R OTHER FLIGHT CONTROLS Gear: Toggle: G Flaps: Up: [ Down: ] Engines: Quick Toggle: i Start Procedure: ENG ---------------------- ON HYDR -------------------- ON Lights Below Throttle - click to GREEN Wait until N1 stabilizes at 20 ENG ----------------------- OFF Stop Procedure: Lights Below Throttle - click to RED MISCELLANEOUS CONTROLS Liveries: Choose: O Choose: Click on aircraft. Hydraulics: Toggle: Click HYDR button. Announcements: Activate Smart Announcement: 1 Anti-Lag Mode: Activate: L HOW TO FLY] Step 1: turn on engine starter [ENG button] Step 2: turn on fuel supply [red buttons under throttle] Step 3: wait for N1 to stabilize, then turn starter off Step 4: turn on cockpit lights if needed [LIT button] Step 5: increase throttle to maximum [right arrow] Step 6: when 145kts is reached, pitch up [down arrow] You are now flying.

Description

Airline Flight Simulator is no longer being worked on. See AFS2 here: https://scratch.mit.edu/projects/171991950/ ORIGINAL DATE: August 2015 UPDATE LOG BELOW v0.4.7d * Hydraulics are now on by default instead of off v0.4.7c * Fixed flaps not able to extend. v0.4.7b * Fixed airport being 1 pixel above the ground. v0.4.7a * Fixed issue making the game completely unplayable. v0.4.7 * Replaced some "forever" loops with tick receivers. * Aircraft and ground sprites get dark in the night. v0.4.6 * Fixed explosion bug. * Fixed sounds playing after death. v0.4.6_pre2 * Fixed the rather horrible plane shake bug of pre1 * Started on tick system. * New wing light pattern. * Added airport. v0.4.6_pre1 * Fixed plane not moving bug. * Plane now shakes. * For some reason, overspeed no longer causes damage to the plane. v0.4.6_pre0 * Removed [Airbus A300] marker from title. * Added airport sprite, to be programmed later. * Fixed multiple layering errors. * Game plays troll song when you die. v0.4.5 * Completely revamped sound system. v0.4.4 * Stall at 160kt with no flaps instead of 130kt. * Bugfixes with explosion. v0.4.3 * Explosion effect courtesy of @Naboosf v0.4.2 * More major changes to flight physics. * Moved gears forward. v0.4.1 * Finally added shading to the Light Blue livery. * Fixed instant crash on climb bug. * More things on the ground correspond to gear height. * Added city background. * Background does not correspond to gear height. v0.4.0 * Added window's ability to turn on lights in the night. * Cockpit lights change look of Player aircraft. v0.3.9 * If aircraft does not have gears, there will be no gear light. * New default livery. * Added shading to 2 of the liveries (Light Blue one proving too hard) * Very close to the finished product! v0.3.8 * New flap controls. * More dangerous stalls. * Able to mod stall threshold. v0.3.7 * Gear sounds! * Propeller sounds! v0.3.6 * Discovered and fixed a small naming error - a more appropriate name for the alt-ft variable is alt-x10. For modders/remixers, when alt-x10 = 1,000, the actual altitude is 10,000 * I used the above discovery to fix a minor bug with announcements. v0.3.5 * Two more announcements added to the smart announcer. * New shape for attitude indicator. * In mods, setting Power of Thrust Reversers to 0 will disable the thrust reverser script. v0.3.4 * ACTUALLY fixed the shaking bug. * Lights tell you whether the gears are down - this is very useful for night flying. * Fixed a lot of bugs having to do with dying and restarting. * The edges now inform you when you crash. v0.3.3 * Fixed 'shaking' bug. * Fixed IAS indicator position. v0.3.2 * Added in-flight announcements. v0.3.1 * Fixed inoperative flap hydraulics bug. * Less little dots on the road, as they cause major lag. * moar gramatical adn spelin dfixed i n updatre noatse * Discovered bug where plane would 'shake' whilst on the ground. v0.3.0 * Engines are less efficient at very high altitudes. v0.2.9 * You can now toggle instrument lights. * Added altimeter, idea courtesy of @fanglin * Instant engine startup when using I key to start engines. v0.2.8 * Fully implemented the day/night cycle. YES I SAID CYCLE! There is a sunset and everything! * Added the moon. * Added aircraft lights. * Smoother throttle transition. v0.2.7 * Smoother cloud layers. * Different sun color on sunset. v0.2.6 * Added sun. * Simulation resets when you die. v0.2.5 * Able to mod cloud layers. * Able to mod maximum speed. v0.2.4 * Clouds! * More detailed runway (added inconsistencies) v0.2.3 * Fixed rare bug where plane would descend through ground. v0.2.2 * Name changed to airline flight simulator. v0.2.1 * Attitude indicator doubled in size. * Sounds desynchronized. * Random sound playback. v0.2.0 * Massive changes to flight physics. * Speed indicator. v0.1.9 * You can now mod how long it takes the engine to start. v0.1.8 * ENG light fix. v0.1.7 * Manual start script completed. * Engine starters smoothed out a bit. v0.1.6 * Manual engine start available. * Attitude indicator is now on left side of screen. * Changes to blue dot airlines livery. * Changed wing shading. * Default livery is now blue dot airlines. * Click plane to change livery. v0.1.5 * Attitude indicator can become inoperative. * Flap lever. * Flap hydraulics can be turned on and off. v0.1.4 * Perfected gears script. * Engines respond to livery change. * Bigger throttle back. * Added Navy Blue airlines. * Fixed gear doors bug. * Ground position fixed. v0.1.3 * Throttle. * System variables no longer visible. v0.1.2 * Added liveries. * Changes to sound system. v0.1.1 * Added sounds. * Distance traveled. * Flight model bug fixes.

Project Details

Project ID72668330
CreatedAugust 9, 2015
Last ModifiedJanuary 22, 2025
SharedJuly 2, 2022
Visibilityvisible
CommentsAllowed