Press I to interact with interactable objects. Z & X to switch skins and therefore weapons. When touching a rocket ship, press I to complete the level. When you shoot the red flower to the right of the red barrier, immediately move back a little. This is only a demonstration, follow me to get notified about the actual game! I make Black MIDIs, vote here: strawpol.com/polls/QrgeV1o3YZp (double the 'l' in 'ѕtrawpol') #demonstration #grass #flower #target #barrier #piranha #plant #rocket #games #lol #cls #nqs #griffpatch #griff #patch #will #wam #will_wam #crystal #keeper #seven #crystalkeeper7 #tag #game #stars #space
- @Will_Wam for the idea to add targets and energy barriers - @legobuzz12 for inspiration on the planets I used - @lambodhar for teaching me how to make enemies and other stuff scroll correctly - Nintendo for inspiration on enemies. NOT thank you to @162559 who commented on my taken down remix in all caps. FAQ: Q: What is a flag? A1: When you touch one, that becomes your checkpoint. The next time you die, you will respawn there. Updates: - July 18, 2022 - Redesigned player - Fixed the bug where you get stuck in ground when you jump and immediately hit ground. - July 19 - The game no longer stops when you touch an energy barrier. - Energy barriers can no longer be disabled with weapons. - July 20 - Targets always break when they touch your weapon. - Added stars to scrolling background - Added mobile support - Made enemies on-screen always show during gameplay. - Removed bugs that caused consecutive restarts. - Found out that they caused lag while making the project, so I converted them to bitmap. - July 21 - Fixed bug that makes checkpoints harmful - July 24 - Fixed minor bug that happens when you jump - July 26 - Completely corrected alignment of items - July 27 - Started working on Level 2 - July 31 - All bugs from Level 1 are now gone. - August 3 - Added blinking eyes - August 26 - Removed bug that allowed you to fly higher from under spinning-tailed aliens. - August 28 - Started fixing collision issues with weapons. - August 29 - Fixed collision issues with weapons completely. - September 23 - @mario commented!