NOTE: i dont know if i will be finishing this. if i do ill have to completely remake the hit detection system, as it currently is a jumble of random code pieces this will be privated once the next character test is released, and this character will be playable in the final game. this is a character test. there will be 10 characters in the final game. the final game is a super smash bros style game. the sprites are placeholders and are not final/will make the art look good. also the game mechanics and attacks are not final either. WASD to move the attacks are the same as ssbu C to attack C + D or A to dash attack C + W to stab jump up get opponents health to 0 or hit them off features: - stun locking - combos - crits will NOT be added
all made by me. stu18fz helped with ideas for the mechanics, and stuff to add to make it feel like an actual platform fighter game(he plays ssbu like 10 hours per day) UPDATES: Sep. 6 2022: Initial Release November 30 2022: Added Shielding December 1 2022: Added a GUI Fixed a ton of bugs - p2 down n not working - neutral and side attacks working mid air - weird variable and scripting errors - hit stun not working properly - up air not doing damage or knockback Buffed Up Air Up air can now be used as a recovery Dec 2 2022: Added Nair