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(AiWE) In The Dark (remix)

THthinkingwithshifting•Created August 26, 2022
(AiWE) In The Dark (remix)
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Description

Credit to @da8ft8td8f82f8g2f (microgame idea), @DTLegendz-XD (sprite), and @AidanMaherVGCP90 (idea of TV stage). Despite what had happened, I do feel a tiny bit bad. Some of your original microgame ideas are quite nice, but it's a shame that there was a problem not with the projects, but with your behavior. Here's a list of differences: -Support for speed up to 2.5. - Slightly modified backdrop. - Remade flashlight asset and changed all hazards. - Coral is now the only OC. Sorry, but it tends to get a bit repetitive when you keep featuring the same characters with no change in style. - She's been given a bit more costumes. - Coral looks in whatever direction the flashlight is pointing. - Adjusted difficulty levels. - Level 1: Coral is in the bottom-left corner, giving the player more time to react. The four Pacman ghosts emerge from the right side. - Level 2: Coral is in the center, giving less time to react. A single hand emerges from a random direction. - Level 3: Same as Level 2, but the four Pacman ghosts emerge instead. - In general, different sound effects. - Changed music. - Flashlight now moves smoothly. - Combined darkness with one other sprite and ensured clones deleted properly. [BEGIN DEVELOPER NOTE] = ASSETS = Besides the commands and stuff, this microgame has 33 costumes and 1 backdrops. = ID = No scripts rely on the microgame ID. = INTEGRATION = To integrate this into a full project, the following must be done: - Import these as normal: the sprite, the backdrops, the music, the broadcast script (into the chain of if-loops), and the practice menu costumes. - No need to add anything to the lists, this is a short game with mouse controls. - Import the command into normal Action. [FINISH DEVELOPER NOTE]

Project Details

Project ID725265430
CreatedAugust 26, 2022
Last ModifiedOctober 3, 2022
SharedAugust 31, 2022
Visibilityvisible
CommentsAllowed

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