Controls Space - Add more Boids i - Show/Hide Settings r - Randomize the Position of Hunter Boid This is a new update to this project, which adds 6 new hunter modes. New Settings Evil Awareness Multiplier - Determines how much Farther away Boids can see the Hunter (Default: 1.05 times farther) Trial Effect - How long the Trial Lingers Before Disappearing, The closer to 100 this value is, the longer it lasts. (Default: 50) Hunter Mode - Determines the Hunter's Behaviour 1: Chaser/Default - Chases down Boids on Sight. Identified with a Red eye Coloring 2: Stalker - Like the Chaser, But after a few seconds, It will Go invisible, Boids can't flee from an invisible Stalker. Has Blue Eyes 3: Raptor - Like the Chaser, but it is Faster during Chasing. Has Pink Eyes 4: Eagle - Like the Chaser, But it has Farther Vision. Has Yellow Eyes 5: Pack - Summons two other Hunter boids that Follow the Main Hunter. Has Orange Eyes. ---- NEW ONES ---- 6: Cheetah - improved version of the raptor 7: Overseer - Like the eagle, but it has vision of the entire map. 8: Enderman - occasionally teleports from one place to another. 9: Spitter - like the chaser, but occasionally shoots a projectile in its current direction 10: Spider - like the spitter, but instead, it shoots webs that trap boids. 11: Kitsune - after some idle time, the Kitsune will transform into a fake boid. the fake boid will try to follow other boids. after 30 secs, the fake boid will transform back into the Kitsune, and act as a chaser for 15 secs before transforming back into a fake boid.
Credits: @griffpatch - Tutorials https://www.youtube.com/watch?v=Rv1tvWTtd5M https://www.youtube.com/watch?v=cenBN8I62FQ TurboWarp Link: https://turbowarp.org/723491186?clones=Infinity&limitless