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Professional Appel

ZHzhuc2•Created August 19, 2022
Professional Appel
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Replay forum exists now: https://scratch.mit.edu/discuss/topic/660318/ How to Play: Move Left: Press Left (or A) Move Right: Press Right (or D) Jump: Press Up (or W) High Jump: Hold Up Crouch: Press Down (or S) Stick to the Wall: Hold left or right depending on where the wall is Wall Jump: Press Up while sticking to the wall Stick to the Ceiling: Hold up (you can't move left or right when sticking to the ceiling) Advanced techniques: Side Jump/Fall Jump: After wall jumping, stick to the wall, press the key away from the wall, and quickly press up, for fall jumps, after falling off a ledge WITHOUT jumping, do a side jump, be careful, you can only do this once for fall jumps (this also works after jumping off of a trampoline, but like fall jumps, it only works once) I-frame (short for invincibility frames): After respawning, you get a few frames of invincibility where you can pass through hazardous objects, wall jumping extends this, though some checkpoints don't give you invincibility (mostly the ones in Level 10) Trampoline Deflection: Crouch onto a trampoline, release crouch before max height Spikedge Jump (Pixel Jump): A very precise maneuver where you jump off of the 3-4 pixels on the edge of a spike Lite Jump: Quickly tap up, crouch just below the spikes, release Lite Side Jump: Side Jump EXTREMELY quickly Thread the Needle: Hold Jump for a medium height, crouch in between the spikes (possibly the most difficult trick ever) Difficulties: 1: Easy level, if you're experienced 2: Still pretty easy for experienced players 3: Might pose a bit of a challenge for newer players 4: Medium level, for the experienced 5: Quite difficult, though still possible 6: Difficult, lots of hard parts 7: Very difficult, even experienced players might have trouble 8: Extremely difficult, takes a lot of time for even the most experienced 9: Pretty much impossible for everyone 10: Humanly impossible There is a red apple in every level, and YES it is possible (even the one in Level 6) Update Log: 10/16/22: Initial Release 10/17/22: Nerfed Level 2 10/21/22: Added Level 11 (Easier, but interesting) 10/28/22: Invisible Blocks are incredibly difficult to see now, added the red apple in Level 11 because I realized I forgot it 10/29/22: Added Level 12, it's a long one 10/30/22: Dropped the difficulty of Level 12 because it's actually not that hard 11/2/22: Fixed cheese in levels 8 and 9 11/4/22: Okay so when updating levels 8 and 9 i accidentally copied level 9's code into level 12 so now that's gone, oops 11/5/22: Readded Level 12, a new one, completely revamped thumbnail 11/6/22: Since I accidentally deleted the old Level 12, I owe you guys one, so I added 2 new levels this week. You're in for a ride with Level 13 11/9/22: Fixed Level 13 cheese and tweaked Level 1 11/11/22: Added Level 14 11/20/22: Added Level 15 11/25/22: Added Speedrun best times, anyone can submit WR's with replays, updated title screen level COMMENT UR WR'S DOWN BELOW 11/26/22: Added the extremely stupid and weird Level 16 11/29/22: Added Level 17, @jlp-141304 if you see this beat it I DARE YOU 12/5/22: Made some changes to Level 17 12/8/22: Added Level 18, it's quite hard but nothing compared to 17 12/11/22: Level 19 time 1/5/23: Series is finished w/ Level 20 but it might get replaced because it's not very good 6/18/23: Level 15 slight nerf & rebalancing, changed difficulty to 5 Credits: @griffpatch for the original game obviously @jlp-141304 for Absurd Appel as inspiration Appel: https://scratch.mit.edu/projects/60917032/ Absurd Appel: https://scratch.mit.edu/projects/640673038/ 10/19/22: How did this become my second most viewed project in 3 days AAAAAA 10/21/22: Thx for 50 views It might not seem like a lot, but it is for me! 10/30/22: 100 views AAAAAAA thx 11/30/22: 500 views 1/22/23: Yeah I'm kinda late but happy chinese new year and 1000 views + 20 loves and faves 4/24/23: Woah, we have 2000 views now This game was created after I found about Absurd Appel, which is pretty much just Appel, but way harder. After beating Level 11, I decided I wanted to make my own hard levels, so this came together. The levels so far may not be the hardest things in the world, but more, harder levels WILL come in the future #appel #griffpatch #games #kaizo #all

Project Details

Project ID723316518
CreatedAugust 19, 2022
Last ModifiedSeptember 7, 2024
SharedOctober 16, 2022
Visibilityvisible
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