New title screen yay! Okay. I'm aware that this is some big news, but there are many reasons I'm changing the name. Number one, I realized that the old text and color and lines were far too similar to the stranger things branding, which I did not like because I want this to feel unique. Number two, Apparently google has a much more mature meaning of the word "Shortevity" than I thought. I intended for the meaning to be the opposite of longevity, which means living for a long time. So "Shortevity" would mean dying young or something like that. And although that is one meaning, It's not the main one. Which I will not say. Number three, The meaning (Like I said earlier) does not fit into the lore and story at ALL. And also I just really didn't like the old name to begin with. So I chose a much better name for the game that fits the story, feels unique, and has a good one definition. "Monophobia" Is one of the many words for "fear of being alone" and since the game takes place in an apocalyptic corrupted world, it seems fitting. As for the text color, I made it similar to the color palette for the Corrupdets (The monsters in Monophobia) As for development, to be honest I've got nothing new done (besides this of course), Making maps are really infuriating but I have all the lore done, I just have to find a way to show the development team. Credit to @Gameatonics for the cool button scripts and the design for the eyes I understand that this is all a lot to take in, and I thank you for understanding. Let me know what you think in the comments