For the game: Arrow keys to move around. Move to the end of the level to go to the next one. Not much else to it. For using this engine in your own game: Method 1: Remixing Simply remix the project (which automatically credits me) and edit the levels. You don't need to touch any of the engine, or even NAME your level costumes! Method 2: Backpacking (not recommended) First, backpack the "Player" sprite, then make a new sprite called "Maze" (case-sensitive). Then make your levels there! Just note that you will need to credit me manually. Features of the engine: - Simultaneous vertical AND horizontal movement. (unlike some, which only have vertical or horizontal movement at a time [luckily, this is increasingly rarer]) - Adjustable speed (the "speed multiplier" variable can be decreased or increased at will) - Easy to use layout. Drawbacks of the engine: - Doesn't work too well with sloped surfaces. - Automatically game overs if you touch the walls. (some people would like a lives system or to not game over when you touch the walls)
The engine itself is mine. Credits for backpacking: "Engine: @DifferentDance8 ( https://scratch.mit.edu/projects/721526816/ )" (exactly like that, case-INsensitive)