*** Latest Update --> Lighting Engine, Torches, Pickaxe (press 5), Placeable Blocks, Minecraft Style Water Flows, Growing Grass, Falling Gravel *** *** Keys *** A & D - Move Left and right 1, 2, 3, 4, 5 & 6 - Change Block Type W or Space - Jump Click - Mine or Place block
19 Jan 2003 - Added Experimental lighting engine - Exposed unpleasant issues with Scratch Brightness, Ghosting and subpixel costume causing black fringing around tiles :S 9 Jan 2003 - Switched Spacebar back to jump, Block Placement now uses mouse click (like minecraft pocket edition). Huge reshuffle of block codes (sad to lose nice easy naming of blocks, but numeric numbering is extremely useful to allow quick look ups of block statistics. Now supports specific block hardnesses and dig speeds. Swap to pickaxe (press '5') to dig a lot faster. Also, fixed bug where you can walk through walls, and placing a block on a grass block now kills the grass underneath, and and and... oh yes, you can't place a block in mid air, it must be adjacent to another block. 30 Dec 2002 - Can now place a few block types - press 1, 2, 3 & 4 10 Dec 2002 - Water... Minecraft Style :) 5 Dec 2002 - Changed name from "Minecraft Tile Scrolling Digging Test v2.3" to "Paper Minecraft Test v2.3" 25 Nov 2002 - v2.3 - First attempt at re-growing grass & minecraft alpha style flowing water. Diamonds are now only found deep down. 15 Nov 2002 - v2.2 - Added Falling Gravel - This will begin to demonstrate how far this simulation can be taken :) 5 Nov 2002 - v2.1 - Added Steve walking animation, independent moving head with head bob, mining, & slow mining graphics. 27 Oct 2002 - v2.0 - Initial Release of clever tiled window scrolling code without any cloning or deletion after initial load (This lets us do things as scroll around as quickly as possible!)