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Splatoon Concept Programming 1.6

TYTymewalk•Created August 2, 2015
Splatoon Concept Programming 1.6
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Instructions

Gilbert L. Butler here! :3 Splatoon Concept Programming 1.0 ~ 1.6 now! This is one of the first projects for the continual programming of a (Online?) Multiplayer Splatoon game that my team and I are going to be working on. If you are an experienced sprite artist (pixel artist), or programmer, then please comment on our studio if u want to help make this a great game. :3 Remember, this is most definitely not the finished project. This is just a small project I made to help with programming and to give an idea of what I'm hoping to do. I will be updating this. UPDATES BELOW===IN NOTES AND CREDITS ===================================================

Description

Updated Programming: - A "Game Started?" variable was added, to prevent firing ink before the game begins - The Ink Gun no longer goes upside-down when held on the left - You can now swim up walls when you're a squid. Updated Graphics: - Added left-facing Ink Gun - The level was changed slightly to test swimming up walls. Known Bugs: - You can transform into a squid anywhere, since the ink gun uses the same orange color as the ink. - The girl doesn't face the same way as the ink gun (this can be fixed easily, I wasn't sure if I should put it in.) - The ink gun shows at the start. - The ink gun jitters if you put your mouse over the player.

Project Details

Project ID72052096
CreatedAugust 2, 2015
Last ModifiedAugust 2, 2015
SharedAugust 2, 2015
Visibilityvisible
CommentsAllowed

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