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Hot Air V1.1 remix

-D-Doraemon_•Created August 5, 2022
Hot Air V1.1 remix
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Instructions

Use the fan to blow your balloon around and dodge the hazards in each level. Everything can pop your balloon so be wary and rest on the colored pads when you have the chance. Try to collect all the stars and shoot for the quickest time. Green Pad is the starting point Red Pad is your goal point Orange Pads unlock a locked gate Blue Pads can be used as a resting place Can you unlock all 25 balloons? Extended Update Log: ========Alpha======== Aug 16/17th - implemented a proper balloon select and the ability to return to the title screen; code system is still in place to access custom balloon styles Aug 9/10th - started work on level 11, detailed boss level a tad, and enabled balloon styles via input codes Jul 31st / Aug 1st - added the first boss, the Octoboss (it's still in the works however so expect added detail to the fight); also fixed a couple issues with backing out of a level Jul 26/27th - redesigned the buttons for levels 1-5, fixed the option buttons not turning changing color when clicked, gave the axe a more natural swing in level 3, made it to where you will pop and be sent back to the level select upon running out of time, and animated the boss (so basically a lot of smaller quality of life improvements and fixes) Jul 23/24th - a couple issues resolved, some slight level select redesign, and a few preparations for what's coming soon Jul 19/20th - added the 9th level "Buggin' Out" and the 10th level "Toothache" (back to back in the same night) Jul 18/19th - you can now back out of a level if it's too difficult by holding down the red back arrow (also fixed another balloon glitch) Jul 17/18th - added the 8th level "Trapped" and a surprise if game's beaten to 100% completion Jul 15/16th - fixed small issue with options and balloon Jul 14/15th - added the 7th level "Blown Away" and toggleable music, SFX, and animation (to potentially reduce lag on mobile) Jul 12/13th - added the 6th level "Closing In" and fixed a couple bugs ========Pre-Alpha======== Jul 8th - added the 5th level "Ball & Chains" Jul 7th - completed score keeping system, implemented gold level feature, and did a bit of bug fixing / tuning up; out of testing phase Jul 2 - added timer, started to work on score keeping system Jul 1 - completed transitions between levels, level select and menu *Some updates happened between these dates and I can not remember when but I added stars, the fourth level, the title screen, and fixed bugs, most notably the "Draggable Basket Glitch"... Jun 21 - second level added Jun 19 - initial release of levels one and three (base gameplay)

Project Details

Project ID719624142
CreatedAugust 5, 2022
Last ModifiedAugust 5, 2022
SharedAugust 5, 2022
Visibilityvisible
CommentsAllowed

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