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Wild Guns demo.

PUPuwexil•Created July 31, 2015
Wild Guns demo.
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Instructions

Press Space on the menu. Read entirely, Instructions below. 1.BASICS: Each purple dot represents how many bombs you have left, the bar above represents your V-Gun Meter, the only way to fill this bar is shooting bullets. 2.CONTROLS: Shoot/Hit: Z Move/Control Rectile: Arrow Keys Jump/Double Jump: X Bomb: A Lasso: Press Z rapidly Dodge: (While Shooting) Press X or X+Left/Right Key. 3.SPECIAL WEAPONS: M-Gun: Fires Automatic shots S-Gun: Fires Spread shot. G-Gun: Fires Grenades. V-Gun: The Vulcan gun, makes you invincible can only be used when the V-Gun bar is filled. 4. CHARACTERS: Annie is fast, but Clint has a longer and faster roll. 5. STORY: The story follows a young woman named Annie seeking revenge against the Kid family for abducting and killing her family. She seeks help from renowned space bounty hunter Clint. Although Clint says he doesn't need Annie's assistance, she insists, claiming she has a personal vendetta against the Kid family and is a skilled shooter.

Description

If you're a fan of quality games, try my new Castlevania platformer: https://scratch.mit.edu/projects/409269371/ I recommend playing this on a strong computer or using Fire Fox. Do NOT use Phosphorus on Chrome as the project completely bugs for no reason whatsoever, however it works excellently in Fire Fox. Based off the first level of the original 1994 Wild Guns, all sound effects/sprites belong to Natsume. Only 1-P mode is available right now. Credits: Some Sprites such as the Player character and 2nd Stage Boss and Final Boss were taken from the spriters resource, whereas the rest was entirely ripped by me using ZSNES emulator Credit to Griffpatch's platformer engine. Please report any bugs/glitches in the comments. Sound were ripped by me using Audacity. Tags: #SNES #Remake #Games #Retro #PixelArt #Game #Shooting #WildGuns #ShootingGallery #Cabal #16bit #Arcade

Project Details

Project ID71956636
CreatedJuly 31, 2015
Last ModifiedAugust 26, 2020
SharedJuly 10, 2017
Visibilityvisible
CommentsAllowed