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An RPG Battle Engine (V1.1.1)

THTheMadLad729•Created July 29, 2022
An RPG Battle Engine (V1.1.1)
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Instructions

- I made an RPG battle engine for people to use and make their own battles! - Although I made most of the stuff, there is some stuff that I used from other people. They are at the notes and credits tab below the changelog. - I didn't add music, so you can listen to your own while playing, or add some in your remixes. - This took way longer than I'd like to admit, Mr. Motivation kept trying to run away so I tied him to a chair. - I look forward to see what you guys make!

Description

UPDATE 1.1: 8/31/22 - Nothing, only fixed an issue where you literally just couldn't use Skill 1 UPDATE 1: 8/26/22 - Added pop-up numbers, because I thought they looked cool (from @PaleThorn 's undertale engine project) (Red is damage, orange is energy loss, yellow-green is energy gain, and teal is heal) - Added some debug buttons, so you can reduce some values along with increasing. - Change how skill costs work. Now they are their own variables, so you have to do less changing to edit the costs. - A few fixes I found along the way. CREDIT WHERE CREDIT GOES Base Game and Damage Numbers by @PaleThorn Anything I didn't list is from me, or I forgot the username of the creator.

Project Details

Project ID718041940
CreatedJuly 29, 2022
Last ModifiedAugust 29, 2023
SharedAugust 6, 2022
Visibilityvisible
CommentsAllowed