This 150 block script generates random mazes of whatever size, and stores them in a list so that you can make games and raytracers out of it. (tho no one makes a ratyracer that was my idea!!! lemme finish mine first!!!) HOW TO USE: Mess with the sliders and press space to generate a new maze. All maze have no enclosed areas: it is guaranteed you can go from whatever point A to whatever point B! No impossible mazes. If you want to use this in your projects, backpack the sprite called "generator" Don't tell me this is a-MAZE-ing. That's my pun and no one else can use it
Inspired by this: https://scratch.mit.edu/projects/461725168/ HOW IT WORKS: This uses recursive backtracking. Basically it draws a random twisty line until it hits a point where it cant move anymore (dead end) then it moves back a few steps following the same line until it finds another spot it can make a junction, to draw another line etc until the whole grid is full. Also, if one of the mazes looks like a QR code, scan it. It's randomly generated after all, what could happen?