Custom blocks are your friend!! Use them to do easily make maps! i.e: [ frame (f) left (0/1) up (0/1) down(0/1) right (0/1) ] (0=false,1=true) For each custom block call, you should do an if statement to see if the parameters are set to true on the specific frame (make a timer that counts up by 1 and then runs a set of custom blocks repeatedly). If it is true, spawn that arrow. Using this method can make creating beatmaps extremely easy.