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08 Cat and mouse (4/4)

USUsborne•Created July 24, 2015
08 Cat and mouse (4/4)
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Instructions

Click the green flag to begin. Control the mouse by moving your mouse pointer around the stage. Try to avoid the cat for as long as possible! This is part 4 of 4 in this activity. The code added in this part: - adds a second sprite, the mouse, to the game - makes the mouse sprite follow your computer mouse - makes the mouse sprite run faster than the cat

Description

Usborne Coding for Beginners using Scratch (page 11)

Project Details

Project ID71345186
CreatedJuly 24, 2015
Last ModifiedNovember 5, 2015
SharedOctober 31, 2015
Visibilityvisible
CommentsAllowed