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08 Cat and mouse (2/4)

USUsborne•Created July 24, 2015
08 Cat and mouse (2/4)
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Instructions

Click on the green flag to start the game, and move your computer mouse quickly, so the mouse pointer moves around the stage. Try not to let the cat catch you! This is part 2 of 4 of this activity. The code added in this part: - starts the game when you click the green flag - resets the cat's position each time the game is started

Description

Usborne Coding for Beginners using Scratch (pages 10-11)

Project Details

Project ID71344884
CreatedJuly 24, 2015
Last ModifiedNovember 5, 2015
SharedOctober 31, 2015
Visibilityvisible
CommentsAllowed