Click on the green flag to start the game, and move your computer mouse quickly, so the mouse pointer moves around the stage. Try not to let the cat catch you! This is part 2 of 4 of this activity. The code added in this part: - starts the game when you click the green flag - resets the cat's position each time the game is started
Usborne Coding for Beginners using Scratch (pages 10-11)