Type in a number from 20-100, wait for the program to make a pattern, then press space to make it fancy! You can then move your mouse around to move the light. Lower numbers tend to be more laggy and occasionally glitchy. Try running this project in Turbowarp if it's slow: https://turbowarp.org/713396918?fps=60 (You can technically go as low as 10; I just say 20-100 in the project because it's extremely laggy in Scratch below 20.)
After almost a year, I'm finally sharing another project. :D Thanks to everyone who followed me in that time! Though this project is not as organized or Minecraft-related as the past few, I realized recently that I would rather make projects that I find interesting than start a huge project and lose interest in it, so here it is! Expect more random projects from me in the future. They might be big, or they might be small; no guarantees on what they will be like. ;) ======================================== In case you're wondering how this project works: - It uses an optimized version of something called "Bridson's Algorithm" to place a bunch of tightly packed points. - It then creates a "Voronoi Diagram" of those points, essentially turning the points into cells in which the cell borders are equally spaced between the points. - Finally, it fills these cells with colored triangles, and those triangles are shaded based on the mouse's position using some fancy math (for those familiar with 3D rendering math, it basically calculates a normal vector for each triangle). This project is a bit messy inside (partially organized, partially not), so if you have any specific questions on how it works, let me know.