Pixel's Incremental Difficulty Rating: 5.6/10 (Mild) An incremental based on most scratch clicker games. You get the point. Click, Upgrade, Reset, Repeat. -tips- -the auto clicker makes up for being slow with a one second long "burst" of clicks. however, you cannot click during this time. the length of this burst can be improved with upgrades. -hover over upgrades to see upgrade limits and increase rate. -resets are unlocked at 25k points, they will reset your current progress for boosts. -color key (for upgrades)- white: requires points gray/grey: requires RP light yellow: requires GP light pink: requires pixels
Credits: Music: Flood Escape 2 OST - Abandoned Facility (Old) Update Log: v1.0.0 Dev Phase -added reset: rebuild (+100% points per RP) -basically game is created v1.1.0 DP Golden Update -added reset: gild (+25% RP gain and multi per GP) -new upgrades upon first gild: RP Gain (RP) Autoclicker Burst Duration (RP) v1.1.1 DPGU Sub Update -buffed RP and GP formula -reduced reset requirements -beta save system v1.2.0 DP Pixel Perfect Update (current ver.) -new reset: pixelate (+100% boost to GP and RP effect per pixel) v1.2.1 DPPPU Sub Update -updated save system to include pixels v1.2.2 DPPPU Sub Update (coming soon) -updated reset formulas (softcaps are cancelled, be happy) v1.2.3 DPPPU Sub Update (coming soon) -new feature - pixelate milestones: gain powerful passive effects such as upgrades and clicks per burst (CPB) from pixelating while doing certain things -new upgrades upon pixelate: Pixelated Points (pixels) Pixelated GP (pixels) Pixelated RP (pixels) Golden Autoclicker (GP) Megaboost T1 (GP) RP Factory (GP) v1.3.0 DP Lucky Update (coming soon) -new reset: fortunize (Gives a 10%-100% boost to everything below per FP) -new feature: roulette -new feature: time trials (might be moved for another update)