Little tracer test for a new game.
Walkspeed is how fast your sprite runs, on pixels. Deletetime is how fast your sprite's tracer/trail would be deleted. Because of the 300 clones limit, I limited it to 5 secs Press [R] to reset walkspeed and deletetime Press [Space] to randomly chose colors (the tracer would be laggy for no reasons. If you set Walkspeed to a variable over 10, the tracer is guaranteed to be displaced.