Based on Oats Jenkins youtube video "I made a BETTER chess" Multiplayer fork: https://scratch.mit.edu/projects/710723420/
Thanks to Oats Jenkins for the rules and assets Thanks to Chess.com for sound effects My programming is a bit dodgy and the graphics could definitely be cleaned up Let me know if you find any bugs, there probably are a few 6/28/22: Fixed a bug where the monkey could capture an enemy piece on the same turn as he rescues the king (which I assume is not allowed) Ambiguous rules: Can the monkey jump back to the same square it started on and end the turn there? In this ruleset he cannot Can the monkey or king capture a piece when landing after a rescue? In this ruleset they cannot Bugs: Funky behavior with dragging vs clicking that I want to fix (emulate chess.com) Inefficiencies: The code could be greatly compacted if I used general methods instead of specific if-else cases