Almost unplayable in scratch. Play here: - https://turbowarp.org/709599296?turbo&stuck - https://www.shadertoy.com/view/fdscDl wasd, space, z, and arrow keys to move settings in the corners
this project casts rays for each pixel, and then marches through each voxel, checking if their is a voxel there. The BlockAt function determines where the blocks are and what color. It would be cool if someone created a new scene by changing that function