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Super Mario Screluxe v0.9.6.3

09090290•Created June 27, 2022
Super Mario Screluxe v0.9.6.3
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I broke the remix chain. LOL You do not know how lazy we were and how painful this update was. You can see that there is a lot in this update. Was it worth the wait? Tell us in the comments below! UPDATE LOG: ★ Added Functioning Warp Pipes along with Exit Pipes! Try to find one! :DDD ★ New Engine by @griffpatch Now it works faster in some slower devices! :D ★ New Thumbnail ★ Level Two Test ★ Re-implemented Death ★ Better Flagpole Animation ★ Bonus Room. Check it out!https://scratch.mit.edu/studios/28619498/ ★ New Splash Screen + World Map Overhaul + New World HUD ★ Map Player + Collision ★ New Enemies, Koopas (Currently unused) ★ Enemy Patrolling ★ More than one power-up can spawn on the screen. The previous update made it not possible ★ There is now a separate hitbox for the player. This is great for rotation. As the hitbox stays in place while the player turns. This also makes navigating the editor easier, so you won't have to find where the animations are. ★ Triple jumps are great! But the glitch comes over from version 0.3.1 when the player keeps turning. ★ Added Cave Music + Echo Sounds ★ Made it some Mario earned points wherever he is positioned on the flagpole using an algorithm. The highest is 1000 points, the lowest is 100 points. ★ Added Fanfare when Mario enters the flagpole! ★ Added easter egg when you finish with a time that is a multiple of 111!

Description

I want to thank @griffpatch for the base engine and every team member involved in this collaboration! ©2022 Screluxe Team Want to join in this collab? Click the link to learn how to join this collaboration: https://scratch.mit.edu/studios/30965411

Project Details

Project ID709561753
CreatedJune 27, 2022
Last ModifiedOctober 8, 2022
SharedJuly 9, 2022
Visibilityvisible
CommentsAllowed