this project can get laggy really fast i recommend using turbowarp. Link (original project): https://turbowarp.org/704879082?clones=Infinity&limitless&interpolate Rules: don't make OP units units should be one sprite don't make units for only one team don't change any colors because the code uses colors to work you can have explosions but only if either: your unit spawns rarely or your unit doesn't do it much change the "difficulty" variable so that things like the fort HP change accordingly. you may add music but don't add sounds that are over 400 seconds long don't worry if you break the rules i'll comment what you broke and fix it :) Defenderpedia: basic units: swordsmen: basic unit spearmen: takes less damage but has a slower attack shieldbearer: stops enemies or slows them down from attacking the fort archer: shoots arrows armored: has more hp but has a slower attack Epics: Giant: extremely high hp but is very slow improve these please
this is basically https://scratch.mit.edu/projects/490383296 so just remix that bugs: sometimes a team just spawns too many units the walking movement causes lag