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Tile-Based RPG Engine

-V-Voxel-•Created June 13, 2022
Tile-Based RPG Engine
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Instructions

RPG Engine using tiles, which are generated in the pattern (var) i - (var) ii which creates the possibility for straight AND diagonal lines to generate. The player also fits with the tiles, as 2 pixels in the scratch editor equals changing the X by 1, it changes by right arrow - left arrow and up arrow - down arrow * (tile width * 2)

Description

Textures, player, and tile engine tweaks by @-Voxel- (me) and base tile engine by @iaobardar.

Project Details

Project ID704607511
CreatedJune 13, 2022
Last ModifiedFebruary 13, 2025
SharedAugust 8, 2022
Visibilityvisible
CommentsAllowed