Use the arrow keys, same jumping pattern like you see in flappy bird. Rotation is a bit rigged if you leave it on for too long Fps: Higher = More quality, but means it jumps higher jumpheight: Causes the sprite to jump lower, the higher the value Speed: Max is 30 divided by the fps (e.g. of fps is 10, max speed is 3), speed is speed of course Reasoning is scratches runs on max 30fps