ScratchData LogoScratchData
Back to hooney1006's profile

Omega 2 [T23 (MT3)]

HOhooney1006•Created May 22, 2022
Omega 2 [T23 (MT3)]
0
0
6 views
View on Scratch

Instructions

note: all Tier must have reward (bonus) every T(x+1)^2 is called Meta Tier (MT) and it has stronger bonus first five is T4, T9, T16, T25, T36 instead remix number, put this is bracket [Tx / MTy] if current tier is Meta Tier [Tx (MTy)] if not T1: QoL (actually 3~4x TS) T2: x69 TS since it's funny T3: TS +150% per tier (additive) T4/MT1: x100000 TS and multiplicative 180% TS per tier. T5: T3 effect is now 500% T6: TS xTier again T7: effective Tier for MT1 +50% and TS is doubled T8: Square T6 effect T9/MT2: T4 effect is boosted by sqrt(T/2) (exponent multiply and 100000 exponentiated) T10: TS is multipled by log(x+10) while x is time T11: TS is multiplied by x2 every tier, Starting at tier 11 T12: T11's effect is raised by ^1.25 T13: T12's effect is multiplied by +0.25 (additive) Starting at tier 13 T14: x32768 TS. x4 per tier, Starting at Tier 14 T15: TS by +1k% per tier (additive) T16/MT3: T15's effect is multiplied by x1.1 per tier T17: T16's effect is raised by ^2 T18: +1 OoM (order of magnitude) TS per tier, Starting at Tier 18 T19: every MT increases T10 exponent by 1 T20: time increases by T^(T*(T/6)) every frame. T21: T18 power +25% every MT T22: TS is multiplied by Tier and multiplied by 7.77 per tier T23: T18 base reward is 1.5x

Project Details

Project ID694574800
CreatedMay 22, 2022
Last ModifiedMay 22, 2022
SharedMay 22, 2022
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root