note: all Tier must have reward (bonus) every T(x+1)^2 is called Meta Tier (MT) and it has stronger bonus first five is T4, T9, T16, T25, T36 instead remix number, put this is bracket [Tx / MTy] if current tier is Meta Tier [Tx (MTy)] if not T1: QoL (actually 3~4x TS) T2: x69 TS since it's funny T3: TS +150% per tier (additive) T4/MT1: x100000 TS and multiplicative 180% TS per tier. T5: T3 effect is now 500% T6: TS xTier again T7: effective Tier for MT1 +50% and TS is doubled T8: Square T6 effect T9/MT2: T4 effect is boosted by sqrt(T/2) (exponent multiply and 100000 exponentiated) T10: TS is multipled by log(x+10) while x is time T11: TS is multiplied by x2 every tier, Starting at tier 11 T12: T11's effect is raised by ^1.25 T13: T12's effect is multiplied by +0.25 (addictive) Starting at tier 13 T14: x32768 TS. x4 per tier, Starting at Tier 14 T15: TS by +1k% per tier (addictive)