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Dove circling using trigonometry and animation

CRcrkcity•Created May 19, 2022
Dove circling using trigonometry and animation
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Instructions

Dove flies in circle. Spacebar hides diagram. Y proportion scales the Y position. Diagram shows X position as distance from center, computed as cosine θ of the angle multiplied by the radius.

Description

Diagram shows Dove's X position varies with cosine of angle multiplied by the max radius length (150). Y position also computed with trig, but multiplied by the Y proportion slider variable. With Y proportion very low, circling is in Z axis. With Y proportion set to 1, circling is in all axes. Dove rendered in Blender.

Project Details

Project ID693395810
CreatedMay 19, 2022
Last ModifiedMarch 26, 2024
SharedJuly 27, 2022
Visibilityvisible
CommentsAllowed