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Space Defence Beta V.0.1.1

NOnoiD_animations•Created May 13, 2022
Space Defence Beta V.0.1.1
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Instructions

!-Click the green flag twice-! Oh no! triangle aliens are attacking your moon base, defend your moon base at all costs and don't let those nasty aliens attack you press space to shoot at the enemy, you score points by killing them, the turret will aim at the mouse. Enemies; Grey/Basic - the basic enemy, gives 5 points on death Red/Speedy - like basic but twice as fast, gives 7 points on death Blue/Defensive has a defensive shield that must be shot first to kill the enemy - shield gives 2 points on destruction and 10 points on enemy death Basic Boss; 20 hp, has a random chance to send out some random enemies, give 1 point every shot you land and 100 points on death White/Evasive - almost as fast as speedy but has a glitchy movement from side to side in an attempt to evade your shots! gives 10 points on death grey and yellow/shooter - has a unique movement with a chance to crash into you, has a charge up attack where they shoot a laser at you dealing over time damage and preventing you from shooting, while also setting up an impenetrable shield while firing, charge up progress indicated by how dark there tip is, gives 15 points on death movement boss - has a similar movement to shooter but when almost defeated, moves similar to basic boss, randomly selects an enemy and # of enemies every few seconds (varied on its health), gives 5 points every shot you land and gives 500 points on death Upgrades; spike ball costs 200 points to get basic upgrade starts at 50 points, then 75, then 113 and so on, eventually turning into an explosive shot upgrade for 2000 points Space Mine Shooter Turret; 500 points holo bounce pads bounces your shots keeping them in the game, starts at 1000 points price but increase by 1000 for each extension repair upgrade starts at 50 points price but doubles every upgrade, repairs your turret every safe zone You can buy upgrades in the shop also pressing 0 ends your game instantly there are a few eater eggs in this game, can you find them all? Right now, there are only 20 rounds, more will be added #games

Description

-------------------------------CREDITS----------------------------------- coding and art done by me the two counters at the top are followed by @griffpatch 's tutorial -------------------------IMPORTANT NOTES------------------------- This project isn't being worked on. -----------------------------UPDATE LOG------------------------------- 1/7/2022: v0.1.1: IMPORTANT BUG FIX -fixed a game breaking bug 12/11/2022: v0.1.0: Shop update -updated thumbnail -added new shop and achievements tab +changed placements of upgrades to make access slightly easier to understand +hid price variables and added them to the upgrade sprites +Replaced being able to bounce bullets off of nothing to an upgradeable item (holo bounce pads) +no achievements yet (if you would like to suggest an achievement to be added, you may suggest it in the suggestion box link below) -added waves 11-20 +new evasive enemy added +new shooter enemy added +new boss at wave 20 -changed starting repair to 0 (can be upgraded) -reload speed can now be upgraded an extended two more times +new explosive bullets chain upgrade (upgrade unlocked after upgrading something) -secret added (only accessible through "cheated" points) -bug fixes 15/07/2022: v0.0.2: the balancing update -made the background darker -gave the spike ball deactivation logic (the spike ball now has energy, when it is fully depleted, the spike ball can't kill enemies until fully recharged, energy slowly recharges over time, rapidly when deactivated) -changed price of space mines from 1000 to 500 -fixed safe zone being only 19 seconds instead of 20 -added left mouse click triggering shoot -changed max hp to 50 and starting hp to 25 04/07/2022: v0.0.1 - added a firing sound effect - hid variables at start - i have no idea what the other sound effects/music should sound like, if you would like to submit a sound/music track to be added to the game, submit them in the suggestion box below. -------------------------------BUG WATCH------------------------------- known bug: If a bullet JUST misses (we are talking about a half a pixel off) the bullet will disappear and the enemy will keep going or vice-versa (type: gameplay) -----------if you find a bug, report it in the comments----------- ----------------------------UPDATE PLANS---------------------------- -at least 30 more rounds with 1 boss at every 10th round -more enemy types -more upgrades -----------------------------Suggestion box------------------------------ have any suggestions for the game? send them here; https://scratch.mit.edu/discuss/topic/610811/?page=1#post-6374958 Game Lagging? Use TurboWarp----------------------------------- -----------------------------------https://turbowarp.org/689995455

Project Details

Project ID689995455
CreatedMay 13, 2022
Last ModifiedDecember 26, 2024
SharedMay 23, 2022
Visibilityvisible
CommentsAllowed