use turbowarp for better performance please turbowarp: https://turbowarp.org/686832949?fps=60&hqpen&offscreen&limitless How It Works: one sprite scans across the entire screen and adds how close it is to one of three dots to a variable. once it hits the end of the screen, it adds the variable to a list, and goes down a little. this is the same process as perlin noise. then, another sprite reads these values and draws them, checking what y position it's at relative to where it started, to color the pen.
all me! no tutorials or anything heart and favorite please! ver 0.3 added angles, you can now turn the "island" around ver 0.2 added mapsize (my favorite is between 20-40) added noise between levels to smooth out the boundary ver 0.1 game shared