Oh No! Ducks Are Trying To Ruin The Harvest! Help Defend! (Based Off Of TDS Duck Hunt Event Of 2022) Rules: No OP No Large Sprites Say Remixing If Your Gonna Remix No Changing Rules Please Use The HP: 0 SPD: 0 DEF: (None/Hidden) Format For Enemies Please Don't Change What Defenders Can And Cannot See Hidden If You Add A Wave, Make Sure The PUT THIS AT THE END OF THE SCRIPT Block Is Indeed Put There. Update The Defensepedia :[Defensepedia]: :[Duckies]: Ducky: HP: 4 SPD: 1 DEF: None Cool Ducky: HP 6 SPD 1.5 DEF: Dodge Fat Ducky: HP: 12 SPD: 0.75 DEF: None Spy Ducky: HP: 8 SPD: 0.9 DEF: Hidden Blue Ducky: HP: 8 SPD: 1 DEF: None Operator Ducky: HP: 100 SPD: 0.8 -> 0.4 DEF: Operat Agent Ducky: HP: 40 SPD: 1.2 DEF: None Mother Ducky: HP: 40 SPD: 0.5 DEF: BONUS DUCKS Shoveler: HP: 10 SPD: 0.8 -> 0.9 DEF: Burrow :[The Defense]: Ducky Hunter: Uses Gun And Has Ducky Drip. 1 DMG Australian Wood Duck: Came from Australia and noticed the raid going on, so... he decided to fight with us, I guess? Anyways, he drops literal wood on enemies, dealing 2 damage. He doesn't have good accuracy, however. K.U He :[Ducky Defenses]: None: Nothing. Hidden: Cannot Be Seen By Certain Defenses. Operat: OPERATOR ONLY Spawn 3 Agent Duckies And Become Hidden Dodge: Dodge Randomly BONUS DUCKS: MOTHER ONLY. When destroyed, the user spawns 3 bonus ducks, either a Normal or a Cool. Burrow: SHOVELER ONLY. The user digs into the ground at half HP, getting more speed. :[Goal]: Protect The Harvest From The Duckies!
Changelog: Added Mother Ducky Added Shoveler Heavily fixed K.U. The mines now insta kill everything, but only do damage when exploding. Nerfed Operator Ducky since he was the main reason why the Harvest was getting one shot.