e HP: health points SE: saved energy there are three options: attack: deal a random amount of damage. the max damage you can deal depends on your SE. heal: gain health. the more SE you have the more you can possibly heal! having higher amounts of health gained is rare. dodge: click with good timing to dodge the enemy attack! if you succeed, you gain a lot of SE! YOU DO NOT NEED TO ASK BEFORE REMIXING. IN FACT YOU SHOULD ALWAYS BE ABLE TO REMIX IF THE CREATOR NEVER SAID YOU CANT. ALSO YOU DO NOT NEED TO PUT CREDITS TO THE CREATOR OF THE ORIGINAL PROJECT IN THE NOTES IN CREDITS BECAUSE SCRATCH AUTOMATICALY CREDITS THEM AND SENDS A LINK TO THE ORIGINAL PROJCET ABOVE THE INSTRUCTIONS
YOU DO NOT NEED TO ASK BEFORE REMIXING. IN FACT YOU SHOULD ALWAYS BE ABLE TO REMIX IF THE CREATOR NEVER SAID YOU CANT. ALSO YOU DO NOT NEED TO PUT CREDITS TO THE CREATOR OF THE ORIGINAL PROJECT IN THE NOTES IN CREDITS BECAUSE SCRATCH AUTOMATICALY CREDITS THEM AND SENDS A LINK TO THE ORIGINAL PROJCET ABOVE THE INSTRUCTIONS