Arrows to move, Z to jump.
As you can see, I didn't spend a whole lot of time on the animations for Mario. They're really rough and we'd need to fix them up as they're mostly a placeholder. This is a legit 3D engine I made, so it should be pretty flexible, and if we could find a way to make textured walls we'd be golden. The Mario and Toad "models" were made by others on the PMTIR team. Only we (the Scralaxy Team) can use this. This is not a free-to-use engine Let me know if you've got any questions! (Yeah I know running diagonal makes it look like Mario's having a seizure. As I said, the animations are a placeholder so I didn't bother fixing it.