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nightmare time

HAhalonight•Created April 26, 2022
nightmare time
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Instructions

Double-click flag so that the music syncs! You can replace characters by going into their costumes and replacing the poses with your characters' poses. You can also change some of the animation code if you want it to look different. You can also change the note skin of each arrow set now Ok, so here is the drill... what I'm doing is grabbing all 3 Nightmare Songs and pile them into one giant ays project. juust click the songs that doesnt have a lock on it to start that song Rules: 1. you will choose the sogns you want to use 2. the songs you dont use, delete anything related to it (not something that breaks the code) also... mechanics you do yourself... bc why not- z to attack, space to dodge, and p to parry (Cuphead only). if your not good at the mechanics, there is a slider to make it auto (may not always work due to the "stop other scripts in sprite" block). decide quickly, it only stays for 5 seconds at the begginning of the songs some specific mechanics you need to watch out for: Cuphead: Health: you have limited health during the song, so keep watch of it. you will heal by 3.75. max is 100 Peashooter: deals 3.75 damage every hit. attack him to interrupt his shooting. you cannot heal during this time Peashooter special: instantly kills you. dodge it in order to keep going Sans: Bones: there are 2 variants: Blue and orange. pretty self explanatory, but for those who don't know, blue is stop, orange is go Bendy (WIP): The Butcher Gang: they come when the Ink Machine is shown. dodge their hits and attack them twice to kill them. Fisher cannot be hit, you can only dodge him.

Description

(non cannon) i kept sans scratch cuz im lazy but did change nightmare bendy

Project Details

Project ID681150915
CreatedApril 26, 2022
Last ModifiedApril 27, 2022
SharedApril 26, 2022
Visibilityvisible
CommentsAllowed

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