This is part of The Medieval Village Simulator Project: https://scratch.mit.edu/discuss/topic/572927/ I know this is fewer changes than I usually release a version with, but @Locomule is about to start optimizing the code and I wanted to make sure he includes the changes I had started working on before I got his message. Commands ------------------------------------------------------------------------- View [Villager Name or Number]: Displays the chosen villager's description Skills [Villager Name or Number]: Displays the chosen villager's skills Inventory [Villager's Name or Number]: Display's the chosen villager's inventory (currently just clothing) Identify [Villager's Name or Number]: Displays the villager's name or number (Example: If Villager 1 is Ratbert Rainilda, Identify Ratbert Rainilda returns 1. Identify 1 returns Ratbert Rainilda.) Rename [Villager Name or Number]: Displays prompt "Enter New First Name": [First Name]: Changes chosen villager's first name to chosen name. Displays prompt "Enter New Surname": [Last Name]: Changes chosen villager's last name to chosen name Level [Number]: Sets Z-Level to chosen number (Currently only 0 and -1 work) (unused) Biome: Displays current biome Season: Displays current (in-game) season Month: Displays current (in-game) month Day: Displays current (in-game) day of the week and month Time: Displays Current (in-game) time Year: Displays current (in-game) year Date: Displays full current (in-game) date Chronicle: Toggle display of chronicle (list of prior events) Timestamp: Toggle whether chronicle records a timestamp for each event Inspect: Toggles the inspect mode (hover over a tile to see its name) (unused) Region: Displays the name of the current region C: Hides command console Hide: Hides output display Hotkeys ------------------------------------------------------------------------- C: Toggles whether command console is shown or hidden. H: Hides output display ↑: Increases the z-level (unused) ↓: Decreases the z-level (unused) Click here for the previous versions: https://scratch.mit.edu/projects/647493874/ https://scratch.mit.edu/projects/636996604/ https://scratch.mit.edu/projects/628237013/ And click here for the original: https://scratch.mit.edu/projects/625507854
Changes in this version: ~Attraction preferences now actually have a use ~Added new attraction preferences ~Added names for grassy plain and sandy plain regions