The aim is to create the longest pipeline from the tap. When the game starts you will be told how many segments you need to fill and how long your have before the slime starts to flow... You can see the queue of pipe segments on the left hand side (bottom one first). You can place pipe pieces anywhere on the grid. If the slime has not entered a pipe segment it can be replaced with another, however, this incurs a time penalty before being allowed to place another segment. Points are scored for how many segments the slime passes through, bonus points for cross overs, penalty points for unused pipe segments. If you've read this far you've probably played it too, let me know how you find it, too easy / hard etc. Best played with HQ pen in turbowarp: https://turbowarp.org/678184577/fullscreen?hqpen
Graphics and Font drawn by me using Paint.net Sounds are largely stock scratch sounds Backgrounds are web finds Music by James Muir and Rob Farley If people like this I'll probably add cloud high score, special pipe segments and other bits and pieces soon... ish... maybe...