This is a very simple project that simulates a ball bouncing quite accurately. Use the MOUSE to make the ball fly towards the mouse pointer. The varible Bounce controlls how much the ball bounces. If it is smaller than 0 the ball will act normally, however if it is greater then the ball will be bouncy enough to defy gravity... Gravity <0 for normal, >0 for reverse gravity
all scripts and artwork are mine Gravity acts a bit weird. you would expect that the ball would bounce less with more gravity, but instead since it falls faster because of more gravity, it bounces higher.